Roblox Corp (RBLX) Earnings History

Roblox Corp - Q1 2026 Earnings

Filed at: Apr 30, 2026, 4:08 PM EDT|Read from source

EXECUTIVE SUMMARY

Roblox reported strong revenue and bookings growth driven by user engagement and monetization improvements, alongside significant advancements in platform safety and technology. However, growth is tempered by the impact of age-check rollouts and a platform ban in Russia, leading to revised, lower full-year guidance.

POSITIVE HIGHLIGHTS

  • •

    Revenue grew 39% year-over-year to $1.4 billion, and bookings grew 43% year-over-year to $1.7 billion.

    positive
  • •

    Average daily active users (DAUs) grew 35% to 132 million, and hours engaged increased 43% to 31 billion.

    positive
  • •

    Operating cash flow was $629 million, up 42% year-over-year, and free cash flow totaled $596 million, up 40% year-over-year.

    positive
  • •

    The company is investing in novel game expansion, including increasing the Developer Exchange (DevEx) rate to 37.8% for age-checked O18 users in the U.S. and launching creator programs like Roblox Jumpstart and Incubator.

    positive
  • •

    Significant technological advancements are being made, including foundational upgrades to the engine for higher realism and advanced avatars, and the development of 'Roblox Reality' for photorealistic multiplayer gaming.

    positive

CONCERNS & RISKS

  • •

    DAU and bookings growth decelerated from prior periods due to platform ban in Russia (effective December 2025) and greater-than-expected headwinds from the age-check rollout, which restricted communication and slowed new user acquisition.

    attention
  • •

    Full-year 2026 revenue growth guidance revised down to 20%-25% (from prior expectations), and bookings growth revised down to 8%-12%.

    negative
  • •

    Consolidated net loss was $248 million, an increase from $216 million in Q1 2025.

    negative
  • •

    The company accrued $57 million for settlement agreements with certain states regarding youth-related consumer protection and digital safety matters.

    attention
  • •

    DAUs outside the U.S. and Canada grew 40% year-over-year, while DAUs in the U.S. and Canada grew only 17%, indicating a significant geographic disparity in growth.

    attention
  • •

    Full-year free cash flow guidance revised down to $1.05 billion - $1.275 billion, a decrease of 6% to 22% year-over-year.

    negative

FINANCIAL METRICS

Revenue
Quarterly
$1.44B
+39.0%
Prior year: $1.03B
Net Income
Quarterly
$-248.00M
N/A
Prior year: $-216.00M
EPS (Diluted)
Quarterly
$-0.35
N/A
Prior year: $-0.32
Operating Income
Quarterly
$-294.00M
N/A
Prior year: $-255.00M
EPS (Basic)
Quarterly
$-0.35
N/A
Prior year: $-0.32

MARGIN ANALYSIS

Operating Margin
Current Quarter
-20.4%
Prior Year
-24.6%
YoY Change
+420 bps
Net Margin
Current Quarter
-17.2%
Prior Year
-20.9%
YoY Change
+370 bps

Margin expansion indicates improving profitability and operational efficiency. Measured in basis points (bps): 100 bps = 1.0%.

MANAGEMENT GUIDANCE

FY2026

revenue
$5865000.0B—$6135000.0B
Mid-point: $6000000.0B
"20% to 25% YoY growth"
bookings
7,330,000,000—7,600,000,000
Mid-point: 7,465,000,000
"8% to 12% YoY growth"
operating cash flow
1,600,000,000—1,700,000,000
Mid-point: 1,650,000,000
free cash flow
1,050,000,000—1,275,000,000
Mid-point: 1,162,500,000

Q2 2026

revenue
$1390000.0B—$1450000.0B
Mid-point: $1420000.0B
"29% to 34% YoY growth"
bookings
1,550,000,000—1,610,000,000
Mid-point: 1,580,000,000
"8% to 12% YoY growth"

Forward-looking guidance is subject to change and does not constitute a guarantee. Actual results may differ materially from these estimates.

EARNINGS CALL —

Call date
2026-04-30
Tone
N/A
Hedge density
N/A
Deflection rate
N/A

SPECIAL ITEMS & ADJUSTMENTS

Q1 2026
Legal settlement expenses related to settlement negotiations with certain states regarding youth-related consumer protection and digital safety matters.
Payments structured over multiple years. Certain elements not accrued as of March 31, 2026.
+$57M

Special items are non-recurring events that may distort period-over-period comparisons. Analysts typically adjust for these when calculating normalized earnings.

MANAGEMENT COMMENTARY

We continue to make progress towards our ambitious target of capturing 10% of the global gaming content market.

— Roblox Corp, Q1 2026 2026 Earnings Call

While our aggressive push to enhance safety lowers our expectations for topline growth in 2026, it makes our platform fundamentally better and amplifies the long-term growth potential.

— Roblox Corp, Q1 2026 2026 Earnings Call

We are now publicly sharing our vision for a new foundation for creation and play code-named “Roblox Reality” that combines hyperscale multiplayer gaming with photo-realism.

— Roblox Corp, Q1 2026 2026 Earnings Call

Commentary excerpts from earnings call transcripts provide management's perspective on performance, strategy, and outlook. Always review full transcripts for complete context.

OPERATIONAL METRICS

Average Monthly Unique Payers
31.0M
+52.0% YoY
Prior year: 20.4M
payers
DAUs
132.0M
+35.0% YoY
Prior year: 97.8M
users
Hours Engaged
31000.0M
+43.0% YoY
Prior year: 21678.3M
hours

Operational metrics provide insight into business drivers and customer engagement beyond traditional financial measures.

Related Research

Analysis

Roblox Booked $6.8 Billion and Lost $1.1 Billion — The Gap Is the Story